Update 1.2


I have updated a bunch of the game, minor changes to some rooms, made some of the introductions to mechanics more clear. Also made sure players couldn't backtrack much at the start to prevent them from getting lost. Some of the textures and colors in areas were changed to make each "zone" feel more unique and memorable. And finally added a "no tapping" option in the menu that allows players to completely remove the requirement for having to tap left & right. While this is not in line with the original vision, it does allow players with less dexterous finger movement to also play the game. Going forward into the "full version" of Spyderware this will likely also become the standard (with a classic mode option in case you like the tapping).

I hope you enjoy this updated version. If you find any bugs or notable issues, please let me know! Thanks.

Files

Spyderware 1.2.zip 87 MB
Oct 25, 2022

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